Fragger is an extremely simple yet addictive game.
The goal of the game is simple - Blow up the bad guys with grenades.
Like the goal of the game, the controls are extremely simple too. You just point with the mouse and click to release the grenade. Your position of the mouse on screen will determine the power in which the grenade is launched with. It's more simple than it sounds really... you just gotta play it and you'll get it just like that. (If you don't.. seriously..)
Actually, I found a better description of the controls:
MOUSE - Aim and shoot by moving the mouse and clicking.
Set the power by dragging the mouse towards or away form the grenade's origin.
SPACE - Cancel a thrown grenade.
R - Retry the level.
M - Return to Level Select menu.
Q - Toggle rendering quality.
The game's really fun mostly because of how easy it is.... to play. It get's difficult though and can be frustrating. The game spans across 30 Levels which get tougher due to various additions and limitations as the game progresses.
For instance, walls are added which cannot be blown up and grenades that hit them bounce back... nasty.
In some levels, the angle and power have to be so precise to the point that people with parkinsons should really just not play this game.
Also, the game is kept interesting by bonuses and achievements that one can.. achieve?
For example, if you blow up two guys with one grenade, you get an "achievement"! No, you can't buy anything with it but it makes you feel all macho and stuff inside.. well at least for some of us...
With more difficult feats, you get better achievements!
Limitations:
As there are only 30 levels, the fun doesn't last forever and trust me, it's really not that fun replaying levels.
Some levels can seem a tad repetitive.
What could make the game better:
I'm thinking, yes, the main concept of the game is to use grenades to blow up ppl. However, it wouldn't hurt to pack in more powerful weapons as a 'reward' for your awesome fragging skills. (Because seriously, nobody's gonna print out their little "achievements" and hang it on a wall..)
Also, maybe "wind" and other forces can be added in to make the game tougher and more interesting. While this would definitely transform the game's simple interface into a perhaps more complex one, it would be more captivating and posses greater potential to have more levels to remain interesting to the player.
Overall though, Fragger is an enjoyable game that can be played at any terminal with Flash and is a great way to pass time. (Be it while waiting for a friend to send you a document, for your pregnancy test results or during Ken Feinstein's game design class)
The game has great potential for expansion into the mobile market and it can be enjoyed by people of all ages.
Pravin Mahtani
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