Showing posts with label Pravin. Show all posts
Showing posts with label Pravin. Show all posts

Bejewelled BLITZ!!! - Pravin

I know everyone here expected me to review this game from day 1 because I'm playing it all the time and it's completely obvious why - this.game.fucking.rocks.

The game is played in facebook. Iphone and Ipod Touch users (the many unoriginal and similar looking lot of you) are also included in the fun.

How it's played:

The level starts with the gems nicely lines up in a grid for you. Like this:


Player next get to swap the positions of the gems to create 3 of a kind. When this occurs, the gems disappear from screen, points are awarded and new gems fall from the top to fill up the grid as the rest of the gems move down to fill the void.

At certain times, special gems are generated. The following is possible:

  • When 4 gems line up, a flaming gem is produced which denotes and destroys the gems around it when detonated.
  • When 5 gems line up at a right angle, a supercharged gem is produced which takes out the entire row both horizontally and vertically when detonated.
  • When 5 gems line up in a straight line, a hypercube is produced. When a player swaps a hypercube with another gem, say a green one, all the green gems on the board will be taken away.
Here's an example of a flaming gem exploding:


And here's another one of a hypercube going off:


At the end of the game, the points are tabulated and a score is shown. The scores are tabulated against the high-scores of other players also playing.

Why it's fun:

The game is particularly engaging because of the simplicity in how it's played. Also, as the player has to obtain the highest score in 1 minute, the game is fast paced and exciting. Further more, the game is accompanied by extremely awesome sound effects.

There's only so much I can write about this beawesome game. So, go play it and experience the fun for yourself. (Except Weiwen, you need to srsly get facebook first.)

Rating: 9.7/10

Defense of the Ancients - DOTA - Pravin





 Defense of the Ancients, more commonly known as DOTA, is perhaps one of the most captivating and long lasting games to hit our shores. 





Dota is actually a custom map made for the game Warcraft III and is not an official map by Blizzard (the creators of Warcraft III). However, the map has established for itself an ever-growing cult following of gamers and I'm not surprised to say the least.


In a nutshell:


- The nature of the game is multi player and can be played across LAN and web.
- Two teams are present at the start of the game
- A maximum of 10 players are split across the 2 teams 
- Each team has it's own base where a heavily guarded 'Ancient' lies
- The bases are heavily guarded with towers (that inflict heavy damage on opponent forces)
- Each player controls a powerful unit known as a Hero
- Other units are controlled by AI and are known as creeps
- Creeps attack enemy forces by default and spawn at intervals from the base
- Gold is attained from slain enemies/creeps and can be used to buy items for the player
- The team that destroys the other team's ancient - wins


The Map





The map is divided into 3 lanes. Dota players affectionately refer to them as the top, center and bottom lanes. The two bases are located at the Southwest and Northeast corners of the map respectively.


The Southwest base is known as the Sentinels and they protect their ancient known as the Tree of Life. The Northeast base is known as the Scourge and they protect the Frozen Throne.




The Heroes


Unlike Campaigns in Warcraft where players must build unit producing structures, towers, etc, etc, in Dota, players only have to worry about controlling their Hero. An example of a Hero is found here below.





Heroes revive after they die. The time they take to do so depends on their level. Higher level heroes take longer times to revive.


In this example, the player controls the Lich King. Each Hero comes with 4 skills that a player can choose to 'pump up'. A player obtains the ability to do so when he levels up. A level 25 hero is the maximum that one can go in Dota. A level 25 Hero has all 4 skills pumped up to Level 4 each. 


In the case of the Lich king, the player can pump up the following skills:


- Frost Nova (Hero shoots out a frost blast which damages other heroes/creeps and slows them down for some time)
- Frost Shield (Gives extra armour to the player and slows down non-range enemies that attack it)
- Dark Ritual (Kills a friendly enemy and exchanges its life for Manna - which is needed to summon spells)
- Chain Frost (Sends out a frost nova which bounces off enemies dealing very high damage)


All skills have hotkeys assigned to it making gameplay much easier.


The fourth skill is also known as the Ultimate as it is the most powerful one.


Multi-player Aspect:


Team members must cooperate well with each other to kill enemies. Players typically choose to attack in swarms and coordinate their attacks to better increase their chances of bringing down an opponent or enemy structure. The game is extremely intense and lasts for roughly an hour each. The best teams often cooperate well with each other.


Also, it is key to note that not all Heroes are good for killing. Some heroes are also known as Pushers or Support Heroes.


Pushers:


An example of a pusher is shown below:





While not the best pusher, the Death Prophet has certain skills which make her an ideal Hero to bring down enemy structures.


The Ultimate skill for the Death Prophet unleashes up to 16 spirits which roam around dealing damage to buildings and enemy units. The spirits lasts for a limited time when summoned and cannot be destroyed unless the hero is killed. The Death Prophet also possesses a skill which unleashes a wave of damage at oncoming enemies. Very useful indeed in clearing out swarms of creeps.


Support Heroes:


Support heroes possess skills which make them ideal in helping out other heroes. They may possess skills that allow them to Heal other players, give them armour, silence them (prevents them from conjuring spells) and many more.





The Goblin Techies seen encircled above is an example of a support hero. This Hero can plant mines around the map which can also be remotely triggered. The hero can also blow himself up dealing immense damage to the opponent Heroes. Unfortunately, when you blow yourself up, you die too. Makes sense doesn't it.


Tanks:


Tanks are heroes that have high life and take lesser damage due to increased armour. They generally are controlled to go into battle first and serve as a 'forced distraction' to enemy heroes while other heroes attack the enemy heroes from behind.







Encircled above is the Treant Protector. This hero has high life, takes lesser damage, moves really slowly but serves relatively well as a tank at times. 


Items:


Players can buy different items to increase their stats and damage. 


- Items that add more intelligence gives the player more manna to conduct spells. This is good for heroes that are spell-based.
- Items that add more strength gives the player more life.
- Items that add more agility gives the player faster attack speed and evasion.
- Other items may give the Hero other special attacks/talents/damage.


Players typically buy for their Heroes items that correspond to their Hero's make. 


For example, the lich king is an intelligence based hero and thus would function best with intelligence giving items.


What keeps this game captivating:


If I said that Fun and joy were the only emotions that came up during gameplay, I'd be lying. One can expect high levels of competitiveness, frustration, anger, disappointment together with happiness and the feeling of accomplishment. This game basically evokes the entire chain of emotions to run in you. Except maybe love. I really don't know how that would fit in here and I really wouldn't want to sit anywhere near you if it did anything like that for you.


Initially, the game is frustrating as too many things may appear to overwhelm you. So my advice is - play with newbies first. One needs time to learn the game but it grows on you eventually. I've seen this game transform the quietest and most introvert people into screaming idiots. Perhaps, it's the mission based and cooperative aspect of the game that keeps things interesting. I've played this same map many times over and I'm not sick of it.


Perhaps the most fun part is the fact that all over the world, players head to LAN shops or link up over the internet to play together and against each other. After an intense game, it is not uncommon to find players discussing the game and tactics that were used. The combinations are endless and the tactics needed keep the game extremely engaging.


Verdict:


The game is an immediate success. Maps have been updated and new heroes have been added routinely by independent parties. The game is played at the World Cyber Games Expo and is regarded as one of the benchmark games of our time.


Do not forget, Warcraft III was released in in 2002. That's 8 years ago. The game however is still running strong and is played by hundreds of thousands of people everyday in different gaming centers all across the world. The graphics are still regarded as acceptable by many even up till today - 8 years later.







Truely, Dota is one of the most epic mods to have ever been made. I recommend everyone to give this game a go. Though it may be frustrating to pick it up initially, get the hang of it and you'll find yourself engaged in one of the most exciting game mods to have ever been made.


Rating: 9.5/10


Pravin Mahtani

Fragger - Pravin

Fragger is an extremely simple yet addictive game.




The goal of the game is simple - Blow up the bad guys with grenades.
Like the goal of the game, the controls are extremely simple too. You just point with the mouse and click to release the grenade. Your position of the mouse on screen will determine the power in which the grenade is launched with. It's more simple than it sounds really... you just gotta play it and you'll get it just like that. (If you don't.. seriously..)



Actually, I found a better description of the controls:

MOUSE - Aim and shoot by moving the mouse and clicking.
Set the power by dragging the mouse towards or away form the grenade's origin.
SPACE - Cancel a thrown grenade.
R - Retry the level.
M - Return to Level Select menu.
Q - Toggle rendering quality.

The game's really fun mostly because of how easy it is.... to play. It get's difficult though and can be frustrating. The game spans across 30 Levels which get tougher due to various additions and limitations as the game progresses.

For instance, walls are added which cannot be blown up and grenades that hit them bounce back... nasty.

In some levels, the angle and power have to be so precise to the point that people with parkinsons should really just not play this game.

Also, the game is kept interesting by bonuses and achievements that one can.. achieve?

 For example, if you blow up two guys with one grenade, you get an "achievement"! No, you can't buy anything with it but it makes you feel all macho and stuff inside.. well at least for some of us...

With more difficult feats, you get better achievements!

Limitations:

As there are only 30 levels, the fun doesn't last forever and trust me, it's really not that fun replaying levels.
Some levels can seem a tad repetitive.

What could make the game better:

I'm thinking, yes, the main concept of the game is to use grenades to blow up ppl. However, it wouldn't hurt to pack in more powerful weapons as a 'reward' for your awesome fragging skills. (Because seriously, nobody's gonna print out their little "achievements" and hang it on a wall..)

Also, maybe "wind" and other forces can be added in to make the game tougher and more interesting. While this would definitely transform the game's simple interface into a perhaps more complex one, it would be more captivating and posses greater potential to have more levels to remain interesting to the player.

Overall though, Fragger is an enjoyable game that can be played at any terminal with Flash and is a great way to pass time. (Be it while waiting for a friend to send you a document, for your pregnancy test results or during Ken Feinstein's game design class)

The game has great potential for expansion into the mobile market and it can be enjoyed by people of all ages.




Pravin Mahtani

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